Table of Contents
Today we will look into Builder pattern in java. Builder design pattern is a creational design pattern like [Factory Pattern](/community/tutorials/factory-design-pattern-in-java "Factory Design Pattern in Java") and [Abstract Factory Pattern](/community/tutorials/abstract-factory-design-pattern-in-java "Abstract Factory Design Pattern in Java").
Builder Design Pattern
 Builder pattern was introduced to solve some of the problems with Factory and Abstract Factory design patterns when the Object contains a lot of attributes. There are three major issues with Factory and Abstract Factory design patterns when the Object contains a lot of attributes.
- Too Many arguments to pass from client program to the Factory class that can be error prone because most of the time, the type of arguments are same and from client side its hard to maintain the order of the argument.
- Some of the parameters might be optional but in Factory pattern, we are forced to send all the parameters and optional parameters need to send as NULL.
- If the object is heavy and its creation is complex, then all that complexity will be part of Factory classes that is confusing.
We can solve the issues with large number of parameters by providing a constructor with required parameters and then different setter methods to set the optional parameters. The problem with this approach is that the Object state will be inconsistent until unless all the attributes are set explicitly. Builder pattern solves the issue with large number of optional parameters and inconsistent state by providing a way to build the object step-by-step and provide a method that will actually return the final Object.
Builder Design Pattern in Java
Let's see how we can implement builder design pattern in java.
- First of all you need to create a [static nested class](/community/tutorials/java-inner-class) and then copy all the arguments from the outer class to the Builder class. We should follow the naming convention and if the class name is
Computerthen builder class should be named asComputerBuilder. - Java Builder class should have a public constructor with all the required attributes as parameters.
- Java Builder class should have methods to set the optional parameters and it should return the same Builder object after setting the optional attribute.
- The final step is to provide a
build()method in the builder class that will return the Object needed by client program. For this we need to have a private constructor in the Class with Builder class as argument.
Here is the sample builder pattern example code where we have a Computer class and ComputerBuilder class to build it.
package com.journaldev.design.builder;
public class Computer {
//required parameters
private String HDD;
private String RAM;
//optional parameters
private boolean isGraphicsCardEnabled;
private boolean isBluetoothEnabled;
public String getHDD() {
return HDD;
}
public String getRAM() {
return RAM;
}
public boolean isGraphicsCardEnabled() {
return isGraphicsCardEnabled;
}
public boolean isBluetoothEnabled() {
return isBluetoothEnabled;
}
private Computer(ComputerBuilder builder) {
this.HDD=builder.HDD;
this.RAM=builder.RAM;
this.isGraphicsCardEnabled=builder.isGraphicsCardEnabled;
this.isBluetoothEnabled=builder.isBluetoothEnabled;
}
//Builder Class
public static class ComputerBuilder{
// required parameters
private String HDD;
private String RAM;
// optional parameters
private boolean isGraphicsCardEnabled;
private boolean isBluetoothEnabled;
public ComputerBuilder(String hdd, String ram){
this.HDD=hdd;
this.RAM=ram;
}
public ComputerBuilder setGraphicsCardEnabled(boolean isGraphicsCardEnabled) {
this.isGraphicsCardEnabled = isGraphicsCardEnabled;
return this;
}
public ComputerBuilder setBluetoothEnabled(boolean isBluetoothEnabled) {
this.isBluetoothEnabled = isBluetoothEnabled;
return this;
}
public Computer build(){
return new Computer(this);
}
}
}
Notice that Computer class has only getter methods and no public constructor. So the only way to get a Computer object is through the ComputerBuilder class. Here is a builder pattern example test program showing how to use Builder class to get the object.
package com.journaldev.design.test;
import com.journaldev.design.builder.Computer;
public class TestBuilderPattern {
public static void main(String[] args) {
//Using builder to get the object in a single line of code and
//without any inconsistent state or arguments management issues
Computer comp = new Computer.ComputerBuilder(
"500 GB", "2 GB").setBluetoothEnabled(true)
.setGraphicsCardEnabled(true).build();
}
}
Builder Design Pattern Video Tutorial
Recently I uploaded a YouTube video for Builder Design Pattern. I have also explained why I think the builder pattern defined on WikiPedia using Director classes is not a very good Object Oriented approach, and how we can achieve the same level of abstraction using different approach and with one class. Note that this is my point of view, I feel design patterns are to guide us, but ultimately we have to decide if it's really beneficial to implement it in our project or not. I am a firm believer of KISS principle. https://www.youtube.com/watch?v=D5NK5qMM14g If you like the video, please do share it, like it and subscribe to my channel. If you think I am mistaken or you have any comments or feedback so that I can improve my videos in future, please let me know through comments here or on YouTube video page.
Builder Design Pattern Example in JDK
Some of the builder pattern example in Java classes are;
- java.lang.StringBuilder#append() (unsynchronized)
- java.lang.StringBuffer#append() (synchronized)
That's all for builder design pattern in java.
You can download the example code from my GitHub Repository.