Table of Contents
The <^>Renderer2<^> class is an abstraction provided by Angular in the form of a service that allows to manipulate elements of your app without having to touch the DOM directly. This is the recommended approach because it then makes it easier to develop apps that can be rendered in environments that don't have DOM access, like on the server, in a web worker or on native mobile.
Note that the original Renderer service has now been deprecated in favor of Renderer2
Basic Usage
You'll often use Renderer2 in custom directives because of how Angular directives are the logical building block for modifying elements. Here's a simple example that uses Renderer2's <^>addClass<^> method to add the <^>wild<^> class to elements that have the directive:
[label go-wild.directive.ts]
import { Directive, <^>Renderer2<^>, <^>ElementRef<^>, OnInit } from '@angular/core';
@Directive({
selector: '[appGoWild]'
})
export class GoWildDirective implements OnInit {
constructor(<^>private renderer: Renderer2, private el: ElementRef<^>) {}
ngOnInit() {
this.renderer.addClass(this.el.nativeElement, 'wild');
}
}
Notice how we also use <^>ElementRef<^> to get access to the underlining native element that our directive is attached-to.
And now, you can add the directive to elements in a template and the wild class will be added when rendered:
<h1 appGoWild>
Hello World!
</h1>
<!-- <h1 class="wild">Hello World!</h1> -->
You can see that overall the use of Renderer2 is not more complicated than manipulating the DOM directly. Let's now go over some of the most useful methods:
createElement / appendChild / createText
Create new DOM elements and append them inside other elements. In this example, we create a new <^>div<^> and we create a text node. We then place the text node inside our new div and finally our div is added to the element referenced by our directive:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
const div = this.renderer.createElement('div');
const text = this.renderer.createText('Hello world!');
this.renderer.appendChild(div, text);
this.renderer.appendChild(this.el.nativeElement, div);
}
Our template, once rendered, will look like this, given that we applied the directive on an article element:
<article>
<div>Hello world!</div>
</article>
setAttribute / removeAttribute
Use <^>setAttribute<^> or <^>removeAttribute<^> to do just that, set or remove an attribute:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.setAttribute(this.el.nativeElement, 'aria-hidden', 'true');
}
addClass / removeClass
To <^>addClass<^> you can do the following:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.addClass(this.el.nativeElement, 'wild');
}
We've covered <^>addClass<^> in our above example. As for <^>removeClass<^>, simply provide the element reference and the name of the class to remove:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.removeClass(this.el.nativeElement, 'wild');
}
setStyle / removeStyle
Use <^>setStyle<^> to add inline styles using Renderer2:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.setStyle(
this.el.nativeElement,
'border-left',
'2px dashed olive'
);
}
…and <^>removeStyle<^> to remove it:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.removeStyle(this.el.nativeElement, 'border-left');
}
setProperty
With the following example, you can set the <^>alt<^> property on an image element:
constructor(private renderer: Renderer2, private el: ElementRef) {}
ngOnInit() {
this.renderer.setProperty(this.el.nativeElement, 'alt', 'Cute alligator');
}
…or set the value of an input field:
// ...
ngOnInit() {
this.renderer.setProperty(this.el.nativeElement, 'value', 'Cute alligator');
}
😄 This concludes our overview. Refer to the API documentation for a full list of available methods.